Ashkan Athari
Hey! I’m Ash, a 3D artist who loves sculpting in ZBrush and bringing my work to life with Substance Painter and Blender. I’m always trying to level up my skills and occasionally dive into Marvelous Designer to try out new ideas.
Just me, some digital clay, and a lot of hours in ZBrush.
These pieces showcase my passion for sculpting, from rough concepts to detailed characters and creatures. Each project is a step in my journey to master the art of 3D sculpting, experimenting with form, texture, and expression. Dive in and explore the worlds I’ve built one polygon at a time.
Mixing light, color, and a bit of magic. My Blender space.
This is where I bring my 3D ideas to life using Blender. From modeling and texturing to lighting and rendering, Blender is my go-to for building scenes, objects, and animations that tell a story. Every project here reflects my growth and experiments with shape, color, and detail.
Building worlds that move and breathe with Unreal Engine 5.
Step into the world where real-time magic happens. Using Unreal Engine 5, I bring immersive environments and dynamic experiences to life, blending stunning visuals with interactive storytelling. Each project is a playground to experiment with lighting, physics, and cutting-edge tech to create scenes that feel alive.
Digital sculptor by day, imagination chaser by night.
Digital sculptor who loves ZBrush, with Blender and Substance Painter rounding out the toolkit. I also like exploring Marvelous Designer for fresh creative challenges.










